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SideFX Houdini : Action Sequence Design - Part2 - Hero Cape / Vellum sim

General / 13 September 2020

Part 2 of my "Action Sequence Design" series


Having fun with vellum and procedural modeling to sim a cape for our character. Most importantly we go through some vellum tricks so the cape react properly with the crazy animation we setup in part01.

 Of course still a lot to learn about this solver but nothing more rewarding than training on a practical example. :)