Super quick tutorial about ACES conversion and workflow within Houdini !
For the demonstration I am using a quixel megascan asset and rendering using VRay for Houdini.
Note that you can use the "vopcopfilter" technic I am showing with any other engines, it's just a way to convert our srgb and linear textures into a proper Acescg color space.
Here are some links I am talking about in the video -
- Open Color IO : https://opencolorio.org/downloads.html
- Chris Brejon / CGcinematography documentation : https://chrisbrejon.com/cg-cinematogr...
- Toadstorm / An idiot's guide to ACES : https://www.toadstorm.com/blog/?p=694...
Using VRay for the demonstration, you can get a free 30 days trial available on : https://www.chaosgroup.com/